With "video game archaeology" its more than that. This is exploration, if done incorrectly it's just the feeling of, "hey, thats a thing i've got/found now". Imagine your in a game and you find a location or a place or item. What does that mean though? What I mean is this: Lately I've been using the phrase "video game archaeology". If I was to define my favorite thing in video games I would say exploration. I had a similar experience with Zelda, which gave me a sense of wonder, but NieR brings out a more complex array of responses from the irreverent to the macabre. The game as a whole was one of the most affecting experiences I've had in a game period let alone this year. Of all the games I've played this year, I've spent most of my time thinking about NieR. You can easily get into a very good rhythm with NieR's combat, and while it may not be very robust it gets the job done. The combat can feel a bit basic, but with the upgrading of weapons and matching of strong and light attack weapons I quickly found the loose combo mechanics within NieR unfold. The music is quite possibly one of the best soundtracks ever composed for a game.
The visuals of the world can at times look like a ps2 game, or what I remember a ps2 game looking like, but I feel like that goes hand in hand with the loneliness the game wants to get across. The music and atmosphere in this game are also incredible.
The game is also chock full of incredible moments that can be bombastic or very toned down and sincere. You really get a sense of what Yoko Taro wants to express in NieR not just through the narrative, but also the way systems work within the game. NieR: Automata is a story that tells itself in a way only a video game can. However, at the beginning of the second play-through I could see that this game really was doing something special and it immediately quelled my worries with how it was handled. I really didn't want to have to play through the game five times to see it all, and because of the ending/play-through misnomer I almost didn't. We display prices from all platforms, including Steam, Origin, and Epic Games.I feared getting to the end of my first play through because the words "play through" were used to describe it so much. We are a price comparison website and remain impartial. This list will be updated monthly to reflect the market and player experience.Īllkeyshop does not influence the ratings we only analyze the data and present the results.
We keep it simple and only display the top 15 games to give you the best available at the time. We analyze the data from Metacritic, Steam, and your ratings on Allkeyshop to ensure the most accurate ranking system possible. We focus on the real ratings, real opinions, and recommendations of those who played the game. Because of this, we compare data and reviews from our users with Steam users to give you the most detailed ranking system available anywhere. Hand-drawn Games are available at incredible prices, but with so many to choose from, we want to help you pick the game that’s right for you.Īt Allkeyshop, we believe in quality over quantity. Why Are We Doing a Top 15 Hand-drawn Games List? Hand-drawn games offer unique visuals, interesting characters, challenging puzzles, and a high level of interactivity. Hand-drawn games are painstaking work, with all the game frames having to be carefully created and pieced together one-by-one. GPU: AMD Radeon HD4870, NVIDIA GeForce GTX260Ī hand-drawnvideo game is designed entirely by hand, meaning all characters, scenes, and interactions are carefully hand-crafted.CPU: Intel Core 2 Quad Q8400 2.6 Ghz, AMD Athlon II X4 620 2.6 Ghz.GPU: AMD Radeon HD2900 XT, NVIDIA GeForce 8800 GT.CPU: Intel Core 2 Duo E8200 2.8 Ghz, AMD Athlon II X2 240 2.8 Ghz.